SS ART INTERVIEW WITH
LENNIE OVERGAARD
"Rip Cage co-art designer of its title
sequence, Stefanovitch Setchell, interviews Lennie Overgaard
for his site."
I was very fortunate to have an
E-nterview with Lennie -writer/exec. producer/vfx supervisor -
hopefully next time it will be
face-to-face....
1. Is Rip Cage the first movie that you have worked?
If not what are the others?
I have actually been working on
films for several years and can with no doubt thank horror
masters Lions Gate Films for having given me my big
"breakthrough" by giving me something to do on the sci-fi
sequel 'Cube 2: Hypercube'. However, I have been working with
animation and film production for years before that. During my
"creative period", if you will, I actually ended up having
produced some interesting short films. 'Crib', 'The Metal
Cage', '10 Miles High'. I have been connected to Lions Gate
ever since I delivered my stuff for 'Hypercube' and am for the
moment developing some art stuff for their kick-ass flick
'Cube Zero'. When that's done I will finish a horror
screenplay, a ghost story, for Hypercube/Cube Zero editor Mark
Sanders, which is genuinely frightening as it looks right now.
Furthermore, I have an additional two horror screenplays
coming up, so I've got plenty of work to do.
2. Can you tell me more about Rip Cage than has
already been said?
That's an interesting question. What have
you heard about the film and what haven't you heard? :o) Well,
I suppose it isn't new that our primary production has been
delayed for quite some time now, which is an awful shame, but
I think it will all help since we have more time to develop
the film. The film has been almost dead publicity-wise, but
that doesn't mean nothing is happening at the moment. Not at
all. The film does require a lot of post production work and
we're lucky to be able to do some of that
now.
3. Is Rip Cage your first Screen
Play?
Rip Cage is my first feature length
screenplay, but definitely not my first piece of writing.
Writing has always come very naturally to me, especially the
dark stuff. I find it a lot easier to write that kind of
things. All writers have a favorite genre. I don't mind being
considered as being a horror writer as I still feel I have a
lot left to give this genre.
4. How different is the Filmed version of the Screen
Play from the first Draft?
Let me tell you. The first draft of Rip
Cage is a lot different than what will be shot and released.
The first story was more sci-fi ish than you'd imagine. I
didn't like it that much, but some other guys did and we were
actually close to shooting it for real. That was a terrifying
time. I showed the script to somebody else and with a bit of
rewriting it ended up being what it is now and the horror
plays a bigger role this time. I love it. No more sci fi
concepts, but there's some clever dialogue and I can thank my
two year long research of various religions for
that.
5. Have you had to change much of the Screen Play
because it didn't translate to Film well or because it looks
better in Film than it does on the page?
I changed a LOT in this story. I really
wanted it to be a decent feature script debut. I kept one
scene from the original story as well as the name of the main
character - everything else has been changed. You can write a
scene that looks so good on paper, but is awful on camera and
vice versa. Filmmaking is a creative process and you can't
plan and write everything in advance. New stuff is always
being written on set. There are always changes happening
during shootings and you will just have to adapt to them. As a
writer you will have to make sacrifices.
6. Is the Rip Cage story driven or character driven
or is it just another slasher flick with good
SFX?
Rip Cage is most definitely a story
driven film with plenty of twists and weird stuff. There will
be some nasty death scenes and plenty of gore for you horror
fans out there though.
7. How important are the characters?
The characters are the most important
aspect of this film. If the characters don't work this movie
will fall flat. I tried to avoid stereotypes at all costs,
because it's too easy and pretty boring to say the least.
However, I wrote characters that we can all relate to. I felt
it was necessary to have characters that resemble our daily
lives. The concept of Rip Cage is essentially that what
happens to these people can happen to
everyone.
8. Will character development slow down the pace of
the
film?
You need character development in every
film. Of course unless you're trying to sell a film because of
its cool effects only. I like special effects, and there's
pretty much something going on at all times in Rip Cage, but I
wouldn't consider myself being a writer if I tried to avoid
writing proper characters.
9. Which other Film resembles Rip Cage or is it
unique?
I'm a huge fan of the Cube franchise so
I'd be lying if I said it didn't inspire me at all. What makes
it similar to the Cube franchise is the fact that these people
haven't volunteered to be trapped in the place they are in.
Apart from that I feel Rip Cage is as unique as it possibly
can be. I just hope it isn't too unique so people won't take
the time to see it.
10. If it is unique what makes it so?
It is unique in a lot of ways. The
production is pretty unique itself. With a huge amount of
green screen shots and a new kind of color correction I
guarantee you will see some visually very interesting stuff on
the big screen. Also, I hope most people will think the
following is a cool idea. But we actually try to shoot the
film on a lot of various cameras. So far there's 35mm, 16mm,
8mm, Mini DV and more. The biggest part of Rip Cage is 35mm
though. When you see a film you see it through somebody else's
eyes. And with all the layers, ideas and concepts in the story
itself we felt it would be cool to make in indie film that
tries to combine all of these filmmaking
tools.
11. Will there be a Rip Cage 2?
I honestly don't know, but no matter how
well Rip Cage does I don't think I'll be working on a sequel.
I tried to finish the story with an open ending so there's
definitely a chance that there'll be a sequel. I never
intended this to be part of a series though as I enjoy working
on new, original ideas as often as possible.
12. Would it make a good Computer
game?
Wauw, a computer game. That would be so
much fun. If anybody out there would be interested in making a
computer game based on the film I'm open to approaches
:o)
13. Visually is it like nothing that I have seen
before?
This is basically the best movie a
filmmaker can be working on. With no restraints and the goal
that this movie should be as weird and strange as possible it
gives you a LOT of possibilites to do some crazy stuff. That's
all I can say. Expect some very crazy stuff
:o)
14. Where does Australia fit in with the
plot?
Do I really have to answer that question?
:o) First and above all, it's part of the interpretation of
the film. Secondly, Sydney is a beautiful city and it was
great to be seeing stuff from Sydney in Rip Cage. I also felt
sorry for Jacque Vickers, who was part of the original Rip
Cage shoot, which unfortuantely never happened. I really
wanted to have her in the movie. She's so sweet and down to
earth plus she's a talented Aussie actress.
15. Are the Actors and Actresses all
unknowns?
I feel more comfortable working with
nearly unknown actors. If a film has a well known actor in it
the viewer already has an idea about his/her character. I
never wanted Hollywood actors in the film, I felt it was
better to have really good actors. Don't get me wrong. I have
always been wanting to work with Julianne Moore, Jeff Goldblum
and Jennifer Lopez. That would be a dream come true. However,
the ones we have so far in the film did some great stuff and I
am more than pleased with their performances. Two thumbs up to
Vincenzo Natali, Jacque Vickers and Roxy China for their great
work. Actually, I put myself in front of the camera for a
small part of the opening title sequence. It was lots of fun.
:o)
16. What do you plan to do after you have finished
Rip
Cage?
After Rip Cage... I can't even imagine
what'll happen at that time. Hopefully, lots of people will go
see the film and I will get more contacts in the film
industry. I love to meet new filmmaking
colleagues.
17. What is your favourite Film?
I have lots. I consider myself being the
biggest Cube fan ever so that's obviously three of my favorite
films. Just recently I saw this incredible film called SAW and
it kicked ass to say the least. I love it!!! James Wan or
Leigh Whannell, if you ever read this call me ;oP I have to
work with you on Saw 2!!!
18. Who do you admire in the Film industry, alive or
dead?
I admire a lot of people. Filmmakers are
truly some of the most creative persons on this planet. I hate
picking out a few ones as I always forget someone. Norm
Orenstein: I have been a fan of his music for years!!! Mark
Sanders: awesome editor and a good friend of mine. Brent
Hanley: Loved his script for Frailty. David Goyer: That guy is
a GOD!!!
19. If you were not working in Films what would you
be doing instead?
I can't imagine a day without working
with films. That would be horrible. I'd probably become a pro
film reviewer. I love watching all the latest films to see
what new tricks and twists my fellow filmmakers have come up
with.
20. Would you be happy to ask more questions in the
future?
Most definitely. I love talking about
films, so feel free to arrange another interview. It's been a
pleasure :o)
Thank you Lennie, I look forward to questioning you
soon......